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All actions happen in a liquid environment (like a lake or the ocean). The environment itself has different properties which effect the creatures living inside the environment. These are also the variables which the player can change and play around with.

These are:

PropertyDescription
Food spawnSets the rate at which food is spawned in the environment.
TemperatureTemperature of the environment.
OxygenOxygen contained in the water of the environment.
TurbidityDescribes how clear the water is. If the turbidity is high, the creatures living in the environment can see worse.

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Creatures (also called fishes) populate an environment. The player can not directly interfere with them and has no control over the creatures actions.

A creature has different properties as following (properties in braces are hidden from the player):

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