A Third-Person Camera that follows behind the player,
variable in Distance when moving the camera to look from above, or to look from below.
The camera mustn't clip through the player. If the camera clips through the environment, the environment should render in a transparent way, to make them see-through.
Start Menu
Pause Menu
HUD
Settings Menu
Item Pickup View
Mask Pickup View
A saving system will be required to load the players current game progress. Managing multiple saves and starting a new game instead of loading a save should be possible. Saving should only be possible when the player is grounded and is standing still.
Following information will be required to restore a valid game state:
If the option to save while attempting a run is required, following additional information will be necessary to restore a valid game state:
After loading the game state, all passive item effects should be applied before setting the current player HP.