Developed and published by Red Hook Studio, 2016
Genre: Indie, Roleplay, Roguelike, Turnbased
Gameplay: Darkest Dungeon is a role-playing game in which the player manages a roster of heroes and adventurers to explore these dungeons and fight the creatures within. The group of characters move side-view in formation, allowing for certain attacks, abilities, or defenses if they were in the right position. Characters in the front could have powerful melee attacks but take more damage, while characters in the back would be more protected but limited to weaker ranged attacks.
Further character classes have various strengths and weaknesses based on their rank positioning, creating more strategic elements for the player to explore. Impact of stress and afflictions is heavily emphasized in the game, using special graphics and sound cues to signal the onset of an affliction, preventing the player from having full control or potential of the affected character. Each round has the goal of collecting as much treasure, artefacts and plot points (required for upgrading buildings in the settlement), while preventing the death of any character, since death is permanent.
Darkest Dungeon Resources
|Treasure||Treasure helps you buy new equipment, skills for characters or gear upgrades.|
|Artefacts||Items which can be equipped by characters to improve their values in combat.|
|Health||Once a character’s health falls to zero, they die.|
|Horror||Representing the stress a character suffers, they might be affected by despair (or courage at a low chance) once their horror reaches hundred. Once horror hits the 200 mark, a character immediately dies from a heart attack.|
Developed and published by Maschinen-Mensch, 2016
Genre: Indie, Roguelike, Turnbased
Gameplay: Curious Expedition casts players as late 19th century explorers, on a mission to chart the undiscovered corners of the world and pilfer as many priceless artefacts as possible, all in a grasp for fame and glory. Players safely guide their party across a new procedurally generated wilderness each round,
carefully managing limited food and resources to stave off hunger and madness, maintaining good relations with the increasingly unimpressed locals, and battling deadly fauna along the way. The ultimate goal each game is to be crowned the finest explorer of them all by scoring highest against AI opponents across a set number of rounds, with points being accrued for ransacking archaeological sites for ancient treasures.
THE 7TH CONTINENT
Developed and Published by Serious Poulp, 2017
Gameplay: In the exploration board game The 7th Continent players begin by choosing an explorer character and discover the extent of a wild new land through a variety
of terrain and event cards. Fraught with danger, players have to craft tools, weapons, and shelter to ensure survival. The final goal is to discover the means to remove the curse haunting the player or die trying.
MADE IN ABYSS
Created by Akihito Tsukushi and published by Takeshobo (Manga). Anime directed by Masajuki Kojima and produced by Kinema Citrus.
Made In Abyss is a manga and anime series by Akihito Tsukushi, which follows the orphan girl Rico and her robot-friend Reg on their descent into The Abyss – a strange, giant hole in the earth, where they hope to find her mother.