Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Panel
Expand
titleArt

VFX



Section
Column
width40%

The VFX were made with the help of Unreal Engines Niagara Particle System.

Column

SKINS


The player can choose between different skins. There are the standard skins from real billiards, as well as a few extra skins.

Various techniques have been used here.

Texture Based

Textures were edited in external programmes (Krita, Inkscape), imported into Unreal Engine and mapped onto a Sphere.

Section
Column

Exemplary billard skinImage Modified

Exemplary billard skin

Column

Image Modified

LGBTQ skin

Column

Image Modified

Planet skin




Procedural Based

Patterns were generated procedurally using customised shaders. This was done with the Unreal Engine Material Editor.

Many of these resulting patterns are then also animated with the help of their procedural nature.

...