VFX
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| The VFX were made with the help of Unreal Engines Niagara Particle System. |
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SKINS
The player can choose between different skins. There are the standard skins from real billiards, as well as a few extra skins. Various techniques have been used here. Texture BasedTextures were edited in external programmes (Krita, Inkscape), imported into Unreal Engine and mapped onto a Sphere. Section |
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Image Modified Exemplary billard skin |
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Image Modified LGBTQ skin |
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Image Modified Planet skin |
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Procedural BasedPatterns were generated procedurally using customised shaders. This was done with the Unreal Engine Material Editor. Many of these resulting patterns are then also animated with the help of their procedural nature.
Animated pattern skin |