Items can be found during runs by either killing enemies or finding them at hidden places. The player starts the save game with a rather small pool of items to not confuse him and give him something to look forward to as he can unlock more items by playing. An item can be unlocked by completing small challenges. Less complex items demand easier challenges like “deal 1000 damage” or “die 20 times” which can be unlocked by simply playing a lot. More complex items have harder challenges like “beat boss 1 in under 2 minutes”, “kill a boss with less than 1% hp left” or defeat 5 enemies simultaneously”. Besides visual information like names and icons items have following attributes: 1. Effect and stacking effectEvery item that the player finds will give him bonuses on his stats. If a player finds more than one copy of an item in a run, its effect gets stacked up to a maximum of 3 copies which improves its effect. If an item is found 4 times it evolves to an advanced version with an additional effect. In this example the stacking effect is “Attack heals +1 hp”. Apart from the empowered version, the improvement is linear. With each stack, the item is worth 1x, 2x, 3x, ... the amount of progression points. If the player gets an item a 5th time it will be the base version which can be stacked again. 2. Upgraded ItemItems can be permanently upgraded to provide more end-game possibilities, strategies and a feeling of greater power. Upgrading is expensive and can be done at the upgrade station at the Hub. Info |
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3. DescriptionEach item has a short description that explains the effect of the item in simple words. 4. RarityItems can have the following 4 rarity levels which can be found on islands of different difficulty: Rarity | Progression Points | Effect of Rarity | Can be found on... |
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Common | 1 | The higher the rarity the better are the stats it provides.
| Easy and medium islands | Uncommon | 3 | Medium and hard islands | Rare | 5 | Hard and Boss islands | Legendary | 10 | Boss islands and hidden places |
5. Active/PassiveActive items can be used by the player by pressing the assigned button while passive items passively boost the stats of the player in many different ways. Active items have an activation cost which stands for the amount of neon it consumes on use. While active items consume neon, passive don't. The player can loot and stack as many passive items as he wants, active items are limited to one at the time. Active items can be stacked and empowered like passives. The player can decide to swap his active item for another but he will loose all stacks he collected during the run. Finding Items Items can be found when defeating enemies or completing platforming challenges. Each drop has 3 Items whose category is random, the rarity depends on the difficulty of the island. For example, if the island is a medium hard one, most likely all three items have uncommon rarity. Occasionally one or more items are of one grade higher rarity (rarity+). The player then has to choose one of the items to keep.
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