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- Working Practice for Print and Web Designers. Lewes. Google-Books-Vorschau: http:// books.google.de/books?id=k5aRRAAACAAJ
- Norman, D. A. (2002). The design of everyday things. Basic Books. Basic Books. Google Books-Vorschau: http://books.google.de/books?id=w8pM72p_dpoC
- Tufte, E. R. (1990). Envisioning Information. Cheshire, Connecticut: Graphics Press. Video Games, Einstieg
- Krug, S. (2005). Don’t make me think! A common sense approach to web usability. Indianapolis, Ind: New Riders. Google-Books-Vorschau: http://books.google.de/books?id=g1QBFJxB_eEC
- Saffer, D. (2006). Designing for Interaction: Creating Smart Applications and Clever Devices. New Riders. Lidwell, W., Holden, K., & Butler, J. (2004). Design: Die 100 Prinzipien für erfolgreiche Gestaltung. Stiebner.
- Lidwell, W., Holden, K., & Butler, J. (2004). Design: Die 100 Prinzipien für erfolgreiche Gestaltung. Stiebner.
- Tidwell, J. (2011). Designing Interfaces (2nd ed.). O’Reilly.
Typographie
- Die absoluten Basics der Typographie: http://practicaltypography.com/typography-in-ten-minutes.html
- The Elements of Typographic Style Applied to the Web – A practical guide to web typography: http://webtypography.net/
Mediengeschichte
- Ferguson, K. (2011/12). Videos Everything is a Remix Project. http://www.everythingisaremix.info/Interaction Design / User Experience / GUI
- Guidebook Graphical User Interface Gallery http://www.guidebookgallery.org/index
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