MA Game Produktion 1 + 2
- Chandler, H. M. (2009). The Game Production Handbook. Infinity Science Press.
- Laramée, F. D. (2005). Secrets Of The Game Business. Charles River Media.
- Michael, D. (2003). The Indie game development survival guide. Hingham, Mass.: Charles River Media. Retrieved from http://books.google.de/books?id=AcodfahW_C8C
- Gamasutra, The Art & Business of Making Games. Gamasutra, UBM TechWeb. Retrieved March 14, 2012, from http://www.gamasutra.com
- Game Developers Conference (GDC) Vault. UBM TechWeb. Retrieved March 14, 2012, from http://www.gdcvault.com
- n.a. (2009–2013). Pixelprospector, The Indie Goldmine [Website]. N.a. Web: http://www.pixelprospector.com/indie-resources/, http://www.pixelprospector.com/the-big-list-of-game-making-tools/
Gestaltung MS / MT
Ihr müsst die nicht alle lesen, benutzen oder anschauen. Alle sind aber sehr gute Startpunkte.
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Weitere, hervorragende Startpunkte:
Recherche
Video Games
PixelProspector.com, The Indie Goldmine: http://www.pixelprospector.com/indie-resources/
Brathwaite, B., Schreiber, I., & Charles River Media Firm. (2009). Challenges for game designers. Boston, MA: Course Technology/Cengage Learning. Auszüge: http://books.google.de/books? id=wzAJLwAACAAJ
- Fullerton, T., Swain, C., & Hoffman, S. (2008). Game Design Workshop: A Playcentric Approach to Creating Innovative Games. Elsevier Morgan Kaufmann.
- Mobygames, the Video Game Database: http://www.mobygames.com Kultur- und Mediengeschichte
- Ferguson, K. (2011/12). Videos Everything is a Remix Project. http://www.everythingisaremix.info/
Design Basics (Interaction Design, User Experience, Info-Design, Typografie)
- Krug, S. (2005). Don’t make me think! A common sense approach to web usability. Indianapolis, Ind: New Riders. Google-Books-Vorschau: http://books.google.de/books?id=g1QBFJxB_eEC
- Lidwell, W., Holden, K., & Butler, J. (2004). Design: Die 100 Prinzipien für erfolgreiche Gestaltung. Stiebner.
- Saffer, D. (2006). Designing for Interaction: Creating Smart Applications and Clever Devices. New Riders.
- Tidwell, J. (2011). Designing Interfaces (2nd ed.). O’Reilly.
- Tufte, E. R. (1990). Envisioning Information. Cheshire, Connecticut: Graphics Press.
Die absoluten Basics der Typografie
MA Game Produktion 1 + 2
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