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Table of contents

Table of Contents
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concept

Concept / brief description


Our basic idea for this project is to create a top-down-2D-game. Our focus was to make a 2-player-coop game, in which the 2 player have to work together to defeat several mighty bosses. The players have to study the bosses' attack mechanics and patterns, to develop a winning strategy by smart use of their individual skillsets in order to defeat the respective boss. The players can chose between 2 different characters, each with its own special skills and traits.

The game world consists of a so called "hub", in which the players can take a breather and play around with their skills, and the boss stages where they are supposed to challenge the bosses.



PlatformWebGL
Genre2D-coop
ControlsSmartphone as Controller
EngineUnity (with AirConsole Plugin for smartphone-Controller)
GameplayKoop, defeating mighty bosses only by cohesive teamwork

Artwork


Characters


Gameplay


Bugs


Time Beam


Expenditure of time


Sources


Team members / Credits


Download link for the game