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Concept / brief description
Our basic idea for this project is to create a top-down-2D-game. Our focus was to make a 2-player-coop game, in which the 2 player have to work together to defeat several mighty bosses. The players have to study the bosses' attack mechanics and patterns, to develop a winning strategy by smart use of their individual skillsets in order to defeat the respective boss. The players can chose between 2 different characters, each with its own special skills and traits.
The game world consists of a so called "hub", in which the players can take a breather and play around with their skills, and the boss stages where they are supposed to challenge the bosses.
Platform | WebGL |
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Genre | 2D-coop |
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Controls | Smartphone as Controller |
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Engine | Unity (with AirConsole Plugin for smartphone-Controller) |
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Gameplay | Koop, defeating mighty bosses only by cohesive teamwork |
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Download link for the game